* Added implementation for random_gamma op. * Added implementation for random_poisson op and support classes. * Added helpers for random_poisson and random_gamma ops. * Implementation of random_poisson. The first working edition. * Implementation of random_poisson. Parallelized working edition. * Implementation of random_gamma. Parallelized working edition with alpha only. * Added cuda implementation for helper of poisson distribution. * Corrected shape calculation with random_gamma and tests. * Finished cpu implementation for gamma distribution. * Finished cuda implementation for random_gamma op. * Refactored cpu helpers for random_gamma and random_poisson ops. * Refactored cuda helpers for gamma and poisson distribution. * Refactored cuda helper for gamma distribution. * Refactored cpu helper for random_poisson op. * Refactored cpu helper for random_gamma op.
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
/*******************************************************************************
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* Copyright (c) 2015-2018 Skymind, Inc.
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*
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* This program and the accompanying materials are made available under the
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* terms of the Apache License, Version 2.0 which is available at
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* https://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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* SPDX-License-Identifier: Apache-2.0
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******************************************************************************/
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//
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// @author sgazeos@gmail.com
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//
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//
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// Declaration of distribution helpers
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//
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#ifndef __RANDOM_HELPERS__
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#define __RANDOM_HELPERS__
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#include <op_boilerplate.h>
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#include <NDArray.h>
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#include <helpers/helper_random.h>
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#include <graph/Context.h>
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namespace nd4j {
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namespace ops {
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namespace helpers {
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void fillRandomGamma(LaunchContext* context, graph::RandomGenerator& rng, NDArray* alpha, NDArray* beta, NDArray* output);
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void fillRandomPoisson(LaunchContext* context, graph::RandomGenerator& rng, NDArray* lambda, NDArray* output);
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}
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}
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}
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#endif
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